Professor Steven Bachelder
School of Game Design, Technology and Learning Processes University of Gotland, Sweden,
School of Game Design, Technology and Learning Processes University of Gotland, Sweden,
A story that is you.
Let all the rooms be judged as the first, the middle and the last room of the story that is you
Research; Architecture beyond utility, as level design in video games,
as narrative, as the morphology of meaning.
Research; Architecture beyond utility, as level design in video games,
as narrative, as the morphology of meaning.
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